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  • Over the last two weeks, I have been working on the parts of Iso that are easy to ignore until they start getting in each other's way.
  • Some tests for my changeable tilemap implementation. I tested different map widths (32,64128) and two different tile behaviors.
  • Improvement performance, bugfixes, some new npcs, new swimming ability, visual feedback for hits.
  • Item menu, deep sea swimming, water pump actor and switch.
  • Adventure from debug room back to hometown. New music, weapons, tilesets, backgrounds, hdma-effects.

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DevLog: Metroidvania like with PVSnesLib Play Peaches & the Seven Cs here: https://goodgis.itch.io/peaches-and-the-seven-cs Our Game Idea Generator: ... mode 7+ hdma integration Based on Brad Smith's dizworld: https://github.com/bbbradsmith/SNES_stuff/tree/main/dizworld. To try everything Brilliant has to offer, free, for a full 30 days, visit https://brilliant.org/LazyTeaStudios/ - You'll also get 20% off an ...

VWF textbox - Mini card game inspired by Game of Life and Triple Triad from Final Fantasy 8 Music: Hyperfun by Kevin MacLeod ...

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