Exploring Devlog 6 Metroidvania With Pvsneslib
Exploring Devlog 6 Metroidvania With Pvsneslib reveals several interesting facts.
- In this video I show off the first month of my progress to make Light Blade #
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- updated day night cycle with palette change - new tool drum - new friendly animal - new enemy - work in progress new bossfight.
- VWF textbox - Mini card game inspired by Game of Life and Triple Triad from Final Fantasy 8 Music: Hyperfun by Kevin MacLeod ...
- DevLog#2: Metroidvania with PVSnesLib
In-Depth Information on Devlog 6 Metroidvania With Pvsneslib
Item menu, deep sea swimming, water pump actor and switch. Some tests for my changeable tilemap implementation. I tested different map widths (32,64128) and two different tile behaviors. mode 7+ hdma integration Based on Brad Smith's dizworld: https://github.com/bbbradsmith/SNES_stuff/tree/main/dizworld. Improvement performance, bugfixes, some new npcs, new swimming ability, visual feedback for hits.
Wishlist Cloverskar on Steam: https://store.steampowered.com/app/3420870/Cloverskar/ Check out the previous
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