Understanding Tiny Combat Redux Ui Exploration

If you are looking for information about Tiny Combat Redux Ui Exploration, you have come to the right place. Experimenting with

Key Takeaways about Tiny Combat Redux Ui Exploration

  • Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ...
  • I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ...
  • Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...
  • Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...
  • Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ...

Detailed Analysis of Tiny Combat Redux Ui Exploration

There is no MiG-29. It's just placeholder text. This just a snapshot of what it happens to look like as of the morning of January 20th. Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ...

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