Understanding Magiduck Update 4
Exploring Magiduck Update 4 reveals several interesting facts. Running from QuickBasic this time. Dosbox @ 8000 cycles. - Preliminary main menu. - Improved HUD logic. - Improved physics.
Key Takeaways about Magiduck Update 4
- Running in DosBox X @ 270 cycles / CGA / CPU: 386-slow - New tile / scroll routines. - More object behaviors. - More collision ...
- Orb of Creation Gameplay First Impression ▻DISCORD Discord: https://www.discord.gg/67Nu6Aa22S ▻TWITCH Twitch: ...
- Running in DosBox-X at 270 cycles. New stuff: - Entities are now a linked list. - Entity parenting. - CGA, EGA and VGA support.
- Dopefish goes NTSC: a 16-color enhancement
- Running in DosBox X @ 270 cycles / CGA / CPU: 386-slow - 1 new enemy type. - More behavior code. - A simple hud system.
Detailed Analysis of Magiduck Update 4
Running in DosBox X @ 270 cycles / CGA / CPU: 386-slow - Improved graphics routines. - Improved HUD. - Player health and ... Running from QuickBasic. Dosbox @ 8000 cycles. - New enemy types. - Hitting the bottom of the screen kills the player. - New tile ... Running from QuickBasic. Dosbox @ 8000 cycles. - Spawner system now allows non-linear progression. - Better bat behavior.
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Stay tuned for more updates related to Magiduck Update 4.