Exploring Magiduck Update 2

Let's dive into the details surrounding Magiduck Update 2.

  • I take a look at
  • Today I'll be speculated about the CORE issue within Grow a Garden
  • Running from QuickBasic. Dosbox @ 8000 cycles. Showing around some of the tools I made for
  • Running from QuickBasic. Dosbox @ 8000 cycles. - New enemy types. - Hitting the bottom of the screen kills the player. - New tile ...
  • Running from QuickBasic. Dosbox @ 8000 cycles. - Spawner system now allows non-linear progression. - Better bat behavior.

In-Depth Information on Magiduck Update 2

Running in DosBox X @ 270 cycles / CGA / CPU: 386-slow - 1 new enemy type. - More behavior code. - A simple hud system. Running in DosBox X @ 270 cycles / CGA / CPU: 386-slow - New tile / scroll routines. - More object behaviors. - More collision ... Running in DosBox X @ 270 cycles / CGA / CPU: 386-slow - Improved graphics routines. - Improved HUD. - Player health and ... Running from QuickBasic this time. Dosbox @ 8000 cycles. - Preliminary main menu. - Improved HUD logic. - Improved physics.

Running in DosBox-X at 270 cycles. New stuff: - Entities are now a linked list. - Entity parenting. - CGA, EGA and VGA support.

That wraps up our extensive overview of Magiduck Update 2.

Magiduck Update 2.pdf

Size: 11.90 MB · Format: PDF · Secure Download

Download PDF Read Online

Related Documents