Exploring Xna Variance Shadow Map
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- A custom implementation of
- This shows a small demo I've made with real time
- Soft
- based on: http://http.developer.nvidia.com/GPUGems3/gpugems3_ch08.html.
- basic implementation of
In-Depth Information on Xna Variance Shadow Map
XNA Variance Shadow Map In this video, I talk about how Not finished (I want to optimize it a bit and add a cool model for de light source). The This recording shows an early implementation of
Two significant features added to the deferred renederer- shadows (
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