Exploring Vegetation Studio Runtime Spawning Of Effect Prefabs

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  • I wanted to do a timelapse of my
  • I really like to create prototypes for all kinds of games. Those usually involve terrains and
  • These tree shadows are shadow approximations projected and drawn direct in the terrain shader starting at the distance normal ...
  • Vegetation Studio Pro - Edit biome rules
  • Generating 20x20 km of terrain splatmaps. 400 terrains with a splatmap resolution of 512x512 per terrain.

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Vegetation Studio - Runtime spawning of effect prefabs Vegetation Studio Pro - Runtime procedural biomes. I created a Harvesting example on run-time procedural vegetation

Vegetation Studio Pro - Edit biome area masks

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