Understanding Vectorwars Video 02

Let's dive into the details surrounding Vectorwars Video 02. A new weapon I made. The distortions are still there, tough they are smaller and weaker than before.

Key Takeaways about Vectorwars Video 02

  • I'm playing around with various post processing effects like bloom and blur. I've also turned on 4xFSAA (which is probably not ...
  • Just playing with bloom/saturation. I'm thinking specific hue each level, but different saturation/slight deviation in hue every couple ...
  • Kickstarter Intro
  • Vector | Gameplay | Playthrough | Walkthrough | 100% | All Stars | All Bonuses | All Tricks | Construction Yard | Stage
  • Intro: I'm looking through the keyhole of my 'Play Next' list, as today I'm trying out "Doors: Paradox" which was released in Q4 of ...

Detailed Analysis of Vectorwars Video 02

A new weapon this time. It's overpowered (obviously) so I need comments on how to make it work, yet reduce its power. Keep in ... A lightning gun I'm planning to add to the game. It needs a lot of tweaking, and it has a few bugs, but I'll fix them later. I'm resurrecting my old project -

VectorWars

That wraps up our extensive overview of Vectorwars Video 02.

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