Exploring Unity Procedural Cave Generation E02 Marching Squares
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- LINK: https://github.com/pppoe252110/MarchingSquares #
- Made with C++ using the FastNoise library and SFML. Check out the Coding Train video that introduced me to this cool algorithm ...
- I added some more shapes since the last video and also a renderer for the shapes so it's easier to see what the CSG operation is ...
- Decided to also explore an alternative way to implement destructible terrain, using
- Marching squares
In-Depth Information on Unity Procedural Cave Generation E02 Marching Squares
Learn how to create procedurally ... Adventure: Marching Cubes: https://youtu.be/M3iI2l0ltbE [ Hi there! In this video, I explain the Marching squares
Was broadcasted live on Twitch - https://www.twitch.tv/unitycoder_com
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