Understanding Unity 5 Voxel Engine Lighting Test

Let's dive into the details surrounding Unity 5 Voxel Engine Lighting Test. Rewrote ambient occlusion and built a

Key Takeaways about Unity 5 Voxel Engine Lighting Test

  • I found some bugs with the water meshing when trying out bigger water flows. Was able to fix it and now I am showing it off here.
  • Here's a comparison of two different types of
  • Added
  • Dynamic indirect
  • Voxel light + unity directional light test

Detailed Analysis of Unity 5 Voxel Engine Lighting Test

REUPLOAD: Previous one got murdered by compression I reimplemented the I decided to try something new and add This is an implementation of

I got normal maps and specular working with RGB

That wraps up our extensive overview of Unity 5 Voxel Engine Lighting Test.

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