Exploring Tactical Combat 35 First Spell Unreal Engine Tutorial Turn Based

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  • It's now time to add the area of effect to our
  • Project Files: https://www.patreon.com/posts/146800431 . Today we are going to start a brand new
  • We're done with the default
  • To have more flexibility in our
  • Units casting and receiving

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And it's now the time to add our New To limit the distance at which a unit can cast a Full

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