Exploring Rotating Cube Rendered With Own 3d Engine

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  • Most people think graphics require framebuffers, shaders, or GPUs. I went the opposite direction: VGA text mode (Mode 3).
  • Finally finished code for
  • Using a imported layer the grid) from adobe illustrator,
  • meant to be a
  • Rotating Cube rendered

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This is a first test of my Rotating Cube - Rendered with own 3D-Engine Hey guys, in this video I'm gonna explain simply how to make a Full video: https://youtu.be/BFZKSV2zieM.

Turns out that HLSL likes a reversed colour... DirectX 11.

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