Introduction to Rive 101 Enums

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Rive 101 Enums Comprehensive Overview

The Any State Node allows you to transition to any state, regardless of which state your state machine is currently in. It is extremely ... States are animations that can play at any point in your state machine. A state could be as simple as changing the color and ... Conditions allow designers to control precisely when a transition between states will occur. We recommend using View Model ...

While an Artboard's draw order is controlled by the Hierarchy, we need to create Custom Draw Rules to change it during an ...

Summary & Highlights for Rive 101 Enums

  • We can add multiple conditions to a transition to create an And transition, but we can also make multiple transitions to the same ...
  • Libraries can contain components AND View Models. This tutorial shows how.
  • Libraries allow you to share work across files within projects. Centralising your working files and tidying projects.
  • Bones allow you to create a skeleton for your graphics. This is an intuitive and natural way to animate multiple connected ...
  • Rive

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