Exploring Raytracing 2d

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  • Ray tracing
  • Snell's Law in Vector form: https://en.wikipedia.org/wiki/Snell%27s_law#Vector_form For full course information, visit ...
  • I built a
  • I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
  • If you've ever been confused about how modern games render realistic lighting, this is the video for you. In this beginner-friendly ...

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Multiple light support currently uses photon mapping. It's fast enough for now, so I'm going to hold off on adding shadow mapping ... Equivalent to a 50 minute university lecture on I'm prototyping a Join the discord! https://discord.gg/Qnc3jWTeEW Original reddit post: ...

After struggling to achieve the quality I wanted with Voxel Cone Tracing, I tried

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