Exploring Pathfinding And Navigation In A 2d Platformer

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  • In todays video I go over step by step the best way to create
  • Another video of the dev log series, where I cover the development process of my latest game. This time, I explain how I made
  • Hello and welcome to my devlog for "CyberDunk"! This
  • Done in the course TNM095 at Linköping University. Angry-face AI follows the player using a modified A* algorithm. Work is ...
  • Example demonstrating

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I'm making a little devlog If you want to follow the project and me you can subscribe my chanal. ^-^ If you have any questions about the technical ... Hey guys! Welcome to the A Star A sort of devlog on how I added things like A*

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