Introduction to Parallel Split Shadows
If you are looking for information about Parallel Split Shadows, you have come to the right place. Parallel Split Shadows
Parallel Split Shadows Comprehensive Overview
Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below. Half-Life 2, (slightly less bad) Parallel-Split Shadow Maps Apart from the PSSM work (some also call this cascaded
Implementation PSSM on XNA http://http.developer.nvidia.com/GPUGems3/gpugems3_ch10.html.
Summary & Highlights for Parallel Split Shadows
- A
- For more information on Reloaded, check out the blog: http://fpscreloaded.blogspot.co.uk/
- A demonstration map for testing
- Parallel Split Shadow Mapping
- Half-Life 2, (bad) Parallel-Split Shadow Maps
We hope this detailed breakdown of Parallel Split Shadows was helpful.