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This first video from GM basics will cover the basic use of Game Maker, and the fundamentals of In this tutorial, I will focus on a particular way of defining your state machines aimed towards improving code reusability and ... This presentation was recorded at GOTO Chicago 2014. #gotocon #gotochgo http://gotochgo.com Jessica Kerr - Scala Developer ...

In this tutorial, we have an in depth look at Arrays and how they work in GameMaker studio and studio 2. Twitter: ...

Summary & Highlights for Object Orientation Gmwolf

  • Don't be fooled into thinking that objects are the most important things in
  • In this video I go over the basics of the action actor model, and how you can use it to improve the architecture of your GameMaker ...
  • Keyframes are a great way to define animations, but GMS2 does not provide a out of the box system to define them. In this tutorial I ...
  • An explanation of why you should favor procedural programming over
  • A follow up to https://www.youtube.com/watch?v=QM1iUe6IofM.

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