Exploring Java Netbeans Game Dev Log Part 20 Rabbits And Sounds

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  • Writing a
  • Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.
  • Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ...
  • In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.
  • In this

In-Depth Information on Java Netbeans Game Dev Log Part 20 Rabbits And Sounds

I've added I've added the possibility to kill a Tile variations are gonna be important later on when I'll start working on biomes but grass tile variations is a good start. And action ... I finaly got rid off some old

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