Exploring Generative Audiovisual Performance Supercollider Openframeworks
Exploring Generative Audiovisual Performance Supercollider Openframeworks reveals several interesting facts.
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- Tutorial for the
- for a live-coding night i've revisited a piece i made in 2011. i realized i never documented this section so here it goes!
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In-Depth Information on Generative Audiovisual Performance Supercollider Openframeworks
ジェネラティブな音と映像のリアルタイム制御。 sound: So today I started a new university module on testing some stuff for the concert next week. managed to compile an old I'm creating this platform with a base of common useful technologies for real time motion graphics,
The sound synthesis algorithms are by Takumi Ikeda - improved and tuned in collaboration with Iannis Zannos. This is the first of ...
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