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  • An interesting issue I ran into after connecting two objects with a joint. The box has a much lower density than the wheel, so the ...
  • Implemented
  • (Try 720p resolution) Here's a look at the R.U.B.E editor's current features. This was going to be just a quick video but ended up ...
  • Just a quick look at how to duplicate a set of bodies and mirror them, along with any revolute joints that they have. See these links ...
  • I've experimented a little bit with some Java physics libraries. This test is for my space game project "Galacticum". For more ...

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A game created for the

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