Exploring Demo3 Opengl Game Engine With Scripting

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  • Grindin away on the
  • I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, andΒ ...
  • Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server calledΒ ...
  • So I just wanted to show you guys what I have been working on lately. Obviously everything is basic, and the textures areΒ ...
  • Grindin away on the

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demo3 - OpenGL Game Engine with Scripting Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis alignedΒ ... Grindin away on the The eleventh episode of the

I Made a 3D Game Engine Using OpenGL in C++

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