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- A talk given to my fellow Cambridge computer science students on the 27th January 2021. Abstract: The visuals of video games ...
- Code samples derived from work by Joey de Vries, @joeydevries, author of https://learnopengl.com/ All code samples, unless ...
- Threat Interactive Video 28 discusses the butchered MSAA implementation inside Crysis 3 to isolate where improvements can be ...
- Its been a very long time between updates, I have stoped using XNA because well its dead. I did some prototyping with ...
- DirectX 11
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Deferred Rendering with DirectX 11 Explained In this video I This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291. Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow.
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