Exploring Box2d And Serialization Engine Progress Cocoa Engine Devlog 10

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  • Initial prototype of https://github.com/viniciusccarvalho/robo-cloud a sample grpc server to run simulations of bot fights using ...
  • Demo of a physics
  • I've added polygon decomposition using the Hertel-Mehlhorn algorithm, meaning that the triangles from the rigid body ...
  • Simple
  • I've been working on integrating

In-Depth Information on Box2d And Serialization Engine Progress Cocoa Engine Devlog 10

Join the Discord: https://discord.gg/4tHeAkxNg7 In this episode of my This is a game I had to implement the Making a sample for the

Box2D

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