Exploring Boids Algorithm Demonstration C Collision Based On Quadtree
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- A 2D
- Made in 3rd year (2015/2016) of college as part of 3D Graphics and Audio module. Objects bounce around the screen and off ...
- This is a
- Used modules: numpy, pggw.
- github.com/anderson-ryan352/
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Boids algorithm demonstration [ C++ / collision based on QuadTree ] Boids algorithm with collision grid. [ C++ / collision based on QuadTree ] gamedev #gamedevelopment #2d #coding Detecting main.cpp here : https://github.com/GuiM0x/Quadtree_2D.
Update : - projectiles (one sort, basic colored shoot) -
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