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  • Yet more optimizations - both in CUDA and C#. This video runs at 20fps, but the app runs at 30fps when Fraps is not running.
  • In this coding challenge, I create a
  • Modeling flocking
  • Final Project progress, wander behaviour for 900 ship models.
  • Made as part of the Advanced Computational Physics unit at Bristol University. Utilising OpenMP and MPI on C++ to generate ...

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This is the first implementation of my Another video of the first implementation of my Trying to create some For Computer Animation Algorithms and Tech class Mark Thill and I created this

Boids Test with XNA

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