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  • A tutorial on
  • And some extra
  • A long-term requested feature was to support GLB / glTF format
  • I have been converting my Unity game to Raylib C++ and found that there were two things I sorely needed:
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games #gaming #blitz3d https://blitzcoder.org Support me on Patreon: https://patreon.com/blitzcoder Resource Link: ... A bit of a channel update~! Then we go over a simple Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/naysayer88. Imagine a technique that lets you smoothly transition between two distinct

complete revamp of a previous project - wanted to make procedural

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