Exploring 8 Million Gpu Particles With Vulkan

Exploring 8 Million Gpu Particles With Vulkan reveals several interesting facts.

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  • Added a max velocity limit and also added inertia to the velocity. This creates a more fun and beautiful experience (in my opinion).
  • Code: https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework Das VkCV Framework ist eine top-level Abstraktion die über ...

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8 Million GPU Particles With Vulkan Nova has Compute shader implementations and can support over 40 This A small demo video of a university project. Created for the Lecture "Physically-based Simulation in Computer

This is the end result of my creative technologies project (slightly improved). It was to create a

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